Design thinking is an ideology supported by process, this hands-on, user-centric approach is defined by the design-thinking process which follows an overall flow of 1) understand, 2) explore, and 3) materialize. The design-thinking ideology asserts that a hands-on, user-centric approach for problem solving can lead to innovation, and innovation can lead competitive advantage. the process  6 distinct phases are: empathize, define, ideate, […]

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Principle of objects Treat content as a living, breathing thing with a lifecycle, behaviors and attributes. The Principle of Objects Treat content as a living, breathing thing with a lifecycle, behaviors and attributes. Where it comes from. Thinking of content as objects comes from objectoriented programming, where a computer program is broken up into discrete, […]

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Every day, we get feedback and criticism on our design life, It might be constructive criticism or nonconstructive. Constructive criticism which are amazingly positive and encouraging, nonconstructive fake criticism which should be ignored. So when we get criticism which needs to be handle effectively to attain good design solutions. How do you deal with criticism? I […]

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What is cognitive ergonomics? Cognitive ergonomics is a division of ergonomics (or human factors): which helps to ensure ‘appropriate interaction between work, product and environment, and human needs, capabilities and limitations. In this human-system interaction, cognitive ergonomics focuses on mental processes, especially on cognitive functions and psychological/behavioural level interactions. The goal is to elucidate the nature of human […]

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Customer Journey map which designers try to describe both online and the offline interactions when creating the user journeys. Presenting the context of use as well as the user’s emotional state while performing certain tasks is a lot, especially when analysing qualitative research data that the UX designer needs to interpret. And due to that, […]

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Due to the large amounts of research data that classic user journeys need to encompass, you’ll never find two created with a similar approach, either text-based or as a visual representation.   But why? That’s mostly due to the fact that designers try to describe both online and the offline interactions when creating the user […]

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1. Project Management Approach What is Project? Projects are temporary in nature and have definitive start dates and definitive end dates. The project is completed when its goals and objectives are accomplished to the satisfaction of the stakeholders. Sometimes projects end when its determined that the goals and objectives cannot be accomplished or when the […]

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The difference between usability and user experience Usability is About task-based interactions The ability to do something intuitively and easily Removing roadblocks User Experience is How a person feels when they interact with: your products your website your application your business Their emotional connection to the task Usability Usability Making a task easy and Intuitive […]

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Intro AngularJS, a JavaScript MVW framework built and maintained by Google. Its gives highly structured approach to developing rich browser-based applications which, leads to very high productivity. AngularJS is a new, powerful, client-side technology that provides a way of accomplishing really powerful things in a way that embraces and extends HTML, CSS and JavaScript, while […]

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